Update 4.1 - Patch 2

Update 4.1 - Patch 2 was released 15th of January 2019.

Version: v0.0518

SteambuildID: 3455280

Client patch size: ~60MB

General Updates

 * We added some matchmaking-specific logs to our back end to investigate matchmaking issues we cannot reproduce internally.

Bug Fixes

 * Removed the brightness and contrast sliders that were added by mistake and were not functional yet.

Known Issues

 * Sometimes using your medkit or vitality shot doesn't actually heal you even though the animation plays.
 * Users playing on the South American server region may receive an error message with the following text: "The connection to the game server failed. Error Code 0x20005"
 * We are currently investigating this issue.
 * Users may get stuck on the 'match found' screen, this error should trigger a matchmaking failure message after 1 minute.
 * Inviting a partner while they are in a game, queuing for matchmaking or on the contract screen will result in a 0x107d2 error message
 * The cursor may get stuck in previous client window dimensions after changing the resolution.
 * Mouse cursor may become invisible when using Alt-Tab while loading into the game
 * Closing doors right next to AI can cause them to get stuck.
 * Some assets might appear as low resolution / low poly, even on high settings.
 * Kills on grunts, armoreds and hives achieved through indirect damage, do not count towards challenge progress.
 * Hunter's coat sometimes clips through Hunter's front after revival.
 * Quickplay : A hunter that was not killed by another player will still draw bounty from the Wellspring until the bounty has been manually picked up by another player.
 * Quickplay: The values shown on the leaderboard and drained counter are sometimes not in sync.
 * Quickplay : Players might start empty handed in Quickplay, pressing 1 or 2 on the keyboard resolves the issue
 * With high latency, players have to press F longer than the progress circle indicates for a complete pick up animation to play
 * Ammo counter sometimes shows 0 despite having full ammo after picking up a weapon or switching between weapons with different ammo types. (Switching between items or reloading the weapon resolves the visual problem.)
 * Memory consumption may increase after each mission played
 * Some text is without localization for other languages than English