Scrapbeak

Entry from Book of Monsters. Scrapbeak a boss monster, in Hunt: Showdown. Hunters track him by collecting clues to locate his lair. The Scrapbeak is characterized by a soldier that lost his feet during the civil war.

Boss Fight
The Scrapbeak uses a few different attack types, but some of his attacks also depend on the weapon he is holding. In the compound the Boss spawns in there are no other world items like Axes, Pitchforks or Lanterns. Fighting the boss with explosives or fire destroys some items the Scrapbeak drops, making them not useable for the player.

Melee Attack

 * Scrapbeak will wield one tool at a time (Axes,Hammers,Shovels,Pitchforks)
 * When wielding an axe, the attacks will systemically apply the bleeding effect to players.

Ranged Attack
Scrapbeak can throw special concertina bombs at players or spots where players might enter or leave the lair. Wires work in a similar fashion to all other concertina items. Wires have a distinct look making it easy for players to distuingish between standard concertina wire and Scrapbeak concertina wire.

Backpack

 * Reduces the damage of most directed attacks such as gunshots by 50%
 * Piercing attacks are not affected by this damage reduction. (for example, Pitchforks or Bayonets).

Frenzy

 * Frenzy starts with the shedding and dropping of items.
 * All damage is reduced by 50% for the duration of the frenzy.
 * Frenzy damage reduction stacks with backpack damage reduction.
 * Directed attacks like gunshots will cause a primed concertina bomb to drop.
 * Fire, poison or similar damage will not cause the above effect.
 * Movement speed will slightly increase after each frenzy (this is a stacking effect).
 * Scrapbeak’s scream will apply the “ear-ringing” effect to all players in proximity to the boss/lair.

When going into frenzy, Scrapbeak will shed and drop the tool he is currently carrying and up to three items. Scrapbeak will equip a new random tool after this action.
 * Axes
 * Hammers
 * Shovels
 * Pitchforks

Items include:
 * Bear Traps
 * Lanterns
 * Ammo Crates (Including Special Ammunition)
 * Item Boxes
 * Health Stations (Similar to Doctor Grunts)
 * Trait Charms (Rare)
 * If the frenzy is caused by an explosion, dropped items will be damaged and unusable. (For example, by Sticky Bomb)
 * Dropped items will be damaged and unusable if Scrapbeak is burning as the items are dropped.

Strengths

 * Wires clutter a lot of the lair and make traversing harder.
 * Not a lot of supplies around his lair

Weaknesses

 * Weak to poison.
 * Slow and easy to hit

As with many bosses, all you really need to take it out are melee weapons, but if you are in a hurry, bullets will get the job done just fine.

Dies to one well thrown Big Dynamite Bundle. A Sticky Bomb also reduces it's health by 3/4.

Unlocking
Unlocking the subsequent entries requires the following:
 * Locate Scrapbeak's Lair
 * Kill 5 Scrapbeak
 * Banish 15 Scrapbeak
 * Kill 25 Scrapbeak
 * Extract the Bounty from 50 Scrapbeak
 * Earn 50 Cleansweeps including the Bounty from the Scrapbeak

Landing
Scrapbeak 

Researcher's Notes Handwritten Undated The question of the beak is paramount. Initially, I had supposed it a mask, fashioned from the scavenged detritus the creature holds so dear, a theory supported by the fact that the beak's composition does not resemble that of any bird yet catalogued by man. However, dissection reveals that the periphery of the beak-structure is fused with the bone of the skull, though the mandibles and the surrounding musculature are curiously positioned, non-functional, and show extensive scarring. The scar tissue is singular, exhibiting attributes of both keloid and hypertrophic tissue, and marked in such a way as to suggest a violently expediated healing process. From this, I must conclude that the beak was not part of the beast's original physiognomy, but rather a more recent addition — an addition that could only have been made through a most gruesome surgical procedure — and that the healing process was accelerated and warped by the transformation process of which I still, maddeningly, know so little. I shudder to think of it, for I can imagine no circumstance under which a man might agree, of his own free will, to allow such a surgery to take place, or the physician willing to perform it. Finding that physician - possibly under the influence of the corruption themselves - would give the most valuable insight into this creature. Perhaps the Sculptor is not, in the end, the most egregious being in the Bayou. One must only read the headlines of the daily papers to know the staggering capacity for cruelty of the human specimen.

Mastery 1
Researcher's Notes Handwritten Undated Rumor — though a mixture of fantasy and fact - has provided me with several interesting directions of inquiry, putting word to stories untold by physiognomy and flesh. Even when rumors provide little concrete insight into a specimen, they often illuminate the state of our own collective mind. There are two distinct interpretations repeated among the Hunters who gather to exchange stories over their meager evening refreshments. Those who have faced Scrapbeak in combat place great emphasis on his behavior — the piercing, pain-ridden howls; the obsession with birds; and the hoarding of scrap and other objects both morbid and banal. It is these Hunters who gave him the name that has become parlance, and the same group suggest the creature is more bird than man — whether through close observation or a desire to still their conscience. It is far easier to kill a bird than to kill a man. Though perhaps I am naive. Those who have only seen Scrapbeak from afar or heard tell of his ghastly silhouette are convinced that it is Death Himself, come to wander the Bayou. Though I could be convinced of many strange things, I believe this tale says more about the teller than about the beaked beast. Having lived amongst the corruption and seen the causalities wrought by the Sculptor these many months, they see Death everywhere they look. Though factually incorrect, the metaphor holds. Death does haunt the Bayou, hungry and untiring, picking off all those who greet him with relentless regularity. Death walks among us, though this beaked visage is only one of many masks he deigns show to all who will know him.

Mastery 2
From the office of Charles Burke, Attorney Typewritten, interview transcript IN ATTENDANCE Charles Burke (Attorney), Avis Wyndham, Jr. (Defendant), Mary May Sterling (Transcription) Page 1  CB: Good morning Mr. Wyndham. AW: (silent) (nods) CB: A quiet type. I see. Well, we might be able to make that work for us in court. Let's start with the charges: 25 counts of first-degree murder, including the murder of your own father, Avis Wyndham Sr., and with additional charges pending that tie you to a dozen other missing persons cases. And you intend to plead not guilty? AW: (nods) CB: I see. Now, son, as your Attorney, I am under a strict oath to keep whatever you say between us — well you, me, and Mary here. So, I need to know for certain. Did you kill any of those men? AW: No, sir, I did not. I didn't kill a single one of them. CB: Were you involved in their deaths in any way? AW: I think it's safe to say they had it coming. CB: Had it coming how, Mr Wyndham? Don't beat around the bush. AW: Everybody knows what's out in the Bayou, Mr. Burke. Everybody talks around it. Don't want to admit it. But you all know what's out there. I reckon anybody who chooses to go looking for it wants to die. Death is waiting out there, waiting for us all. I reckon showing them where he's hiding's just the same as selling somebody a gun. Ain't no harm in it. Ain't illegal. Ain't me pulled any triggers.