Update 3.0 - Hotfix 1

Update 3.0 - Hotfix #1 was released 20th of November 2018.

Version: v0.476

SteambuildID: 3322452

Client patch size: ~120MB

Hunters,

Here are the details for update 3.0 Hotfix #1

Hunters

 * Improved the weapon looting mechanism to pick up items to a free slot without having to switch to this free slot if the item can fit.

Bug Fixes

 * Fix an issue causing some consumables to be lost after extracting from a mission, if the hunter had multiple consumables of the same type stacked.
 * Tentative fix for clients being pushed back into the menu screen while loading into a mission.
 * Added more logs to investigate the issue leading to the error message "Failure Detected: We've detected that something has gone wrong during the matchmaking and loading process."

Known Issues

 * In rare cases, players can get an error upon launching the client which states "Default system texture "%ENGINE%/EngineAssets/Textures/White.dds" failed to load". Possible workarounds for this issue include updating your Microsoft Visual C++ 2015 Redistributable packages (Update 3)[www.microsoft.com], or ensuring that the latest graphics drivers are installed. If this issue persists after trying these fixes, please contact support[huntshowdown.kayako.com].
 * Lighting sometimes doesn't initialize properly causing the game to be very dark.
 * The mouse cursor might not be visible when tabbing out of the game client while it's still in the process of starting.
 * Hunters killed by bear traps do not count as kills.
 * The ammo received on pickup is inconsistent, depending if the weapon still has ammo left or not.
 * Performance will drop when looking through windows if "2 pass scene rendering" and "2 pass lighting" are not enabled in the options.
 * There is a rare chance that the player doesn't get a result screen after playing a mission.
 * Flare gun projectiles are not rendered properly when hitting a surface.
 * Some water reflections are not rendered correctly.
 * Rare case of sounds not properly occluding.
 * Rare case of sound not triggering on gunshots and explosions.
 * Vegetation may flicker in specific location (stronger with HIGH shadow quality)
 * Light sources like lanterns and the sun may be seen through geometry (walls, terrain...)
 * Following error message may appear during mission loading or matchmaking "Failure Detected: We've detected that something has gone wrong during the matchmaking and loading process."