Blood Bonds

Blood Bonds are a currency in Hunt: Showdown that can be used for several cosmetic and peripheral gameplay purposes.

Earning Blood Bonds


Your five best accolade cards from a match will award you with Blood Bonds, while the remaining will only provide bounty or XP. Therefore, the maximum number of Blood Bonds that can be earned from accolade cards in a single match is 15. You are awarded:

• 1 Blood Bond for a bronze accolade

• 2 Blood Bonds for a silver accolade

• 3 Blood Bonds for a gold accolade

Additionally, finding and looting an extremely rare gilded golden cash register will grant 50 Blood Bonds. On occasion, the small coin purses will have a red hue and contain 2-3 Blood Bonds rather than Hunt Dollars. The rewards from these and the golden cash registers are lost if you cannot extract.

The weekly challenge reward is 25 Blood Bonds, and can be completed multiple times in a week by way of prestige.

The following are 1-time Blood Bond awards. Claiming a Mastery in the Book of Weapons or Book of Monsters awards 1-5 Blood Bonds. A total of 600 Blood Bonds can be awarded for achieving enough stars in the Trials game mode. A total of 850 Blood Bonds can be claimed for completing the Training mission on the three difficulties.

Blood Bonds can also be purchased in the store.

Notes
 * You can check the quantity of Blood Bonds that you have collected throughout your current match (from the red hued coin purses and golden cash registers) by looking in the top right section of your map screen

Usage
Cleaning your weapons and unlocking legendary weapon and hunter skins are purely cosmetic applications for Blood Bonds. [Cleaning an Item|Cleaning]] a weapon costs 2 Blood Bonds, and unlocking a legendary skin costs between 200-700 Blood Bonds.

Blood Bonds can also be used to re-spec the hunters in your roster. Health Chunks and Traits can be removed for 25 Blood Bonds each. Your hunter is refunded the corresponding number of trait points. A 25-health chunk costs 1 trait point and a 50-health chunk costs 3. The very first Health Chunk, which is always a 50-health chunk, cannot be removed. If a hunter enters Bounty Hunt without full Health Chunks, they will have a temporary max health which is below 150, but a banish will restore them to full health as normal.

After every round of Quickplay or Bounty Hunt, the player can reshuffle their recruits once for free. Any additional reshuffle costs 20 Blood Bonds. If you wish to expand your Roster, additional hunter slots--up to a maximum of 20--can be unlocked for 150 Blood Bonds.