Hunters

Hunters are the player characters in Hunt: Showdown.

Summary
Hunters must be recruited and equipped by the player. Over time, a hunter will gain experience and become more powerful as they gain levels. After Bloodline rank 11, death in Hunt: Showdown is permanent, meaning that when a Hunter dies, they and their equipment are lost.

Tiers
There are three principle tiers for Hunters. These tiers are the Apprentice, Cowboy, and Manhunter, and each boasts their own appearance and pre-equipped gear.

Gaining Experience (XP)
Hunters gain XP by receiving certain Accolades and killing enemies in Bounty Hunt or Quickplay. Bloodline XP is gated behind certain levels. Reaching those levels with a Hunter awards your Bloodline with 250-1000 XP, depending on the level (see table below for details). When your hunter dies, their experience for that match is halved (and will therefore typically award less Bloodline XP), but any weapon, tool, or consumable XP is unaltered.

A Hunter's max level is 50, and each level grants one Upgrade Point that can be used to purchase Traits or restore lost Health Chunks between matches. After a Hunter reaches level 50, the full sum of their experience is applied directly to your Bloodline.